Understanding the use of music within games and the methodology of recording and production
Understanding the use of music within
games and the methodology of recording and production
Task 1
Gustavo Santaolalla
- Main Theme (The Last Of Us Soundtrack)
https://www.youtube.com/watch?v=Y97u-U0nvJM
https://www.youtube.com/watch?v=Y97u-U0nvJM
The main theme of 'The Last Of Us' portrays the overall feeling that the game has of depression and sadness, it does this by using a guitar that plays minor chords and the Guitar plays at a slower pace, which in music are used for songs with depressing, the song uses a variety of notes from all of the instrument. The Last of Us' main theme mainly uses a lower pitch with the guitar and drums, The Last of Us' main theme has a slower pace because of the emotion it is trying to portray. This song is the first song you here so it is your first impression of the game which is used to tell you that this is going to be a depressing game. The reason the main theme of The Last of Us uses a certain type of music is because it is based off of Spaghetti Westerns so the music has the general feel, this is emphasized by the fact that the main characters often ride on horse back which is a Spaghetti Western trend. The Last of Us' main theme is played to emphasize the sadness of the game and its themes of death and depression. The Last of Us' main theme has a lower volume to emphasize that the game is going to be depressing. The music was composed by Gustavo Santaolalla but he made it for 'The Last Of Us' so the developers 'Naughty Dog' and the company 'Sony' owns this song since it was custom made for them and this game and can sue people if they use this song. This game uses a completely original soundtrack that was made from scratch by Gustavo Santaolalla.
Halo 2 Soundtrack - Halo Theme (Mjolnir Mix)
The main theme of 'Halo 2' is used to give off an epic sci-fi feeling
that the Halo series is known to use for most of the series that is used to
pump-up the player, the song uses a variety of notes from all of the
instruments. The way this song uses it's electric guitar as it's main and uses
an orchestral ensemble so the song has the musical style 'symphonic rock' which
is the combination of orchestral and rock but unlike normal rock, 'symphonic
rock' has a bigger focus on the movement of the guitar rather than the power of
the guitar, the main focus of the song is the guitar and how it moves and the
orchestra moves around less then the guitar in the background, the song starts
off with a quire which is only used at the beginning. The reason Halo 2's main
theme has a mixture of high and low pitch, the guitar uses a both high and low
pitch and the orchestra mainly uses a lower pitch. Halo 2's main theme starts
off with a slower pace at the beginning with the quire and gets faster when the
guitar and orchestra start. The reason that Halo 2's main theme is 'Symphonic
Rock' is because of how it goes well with the sci-fi that the Halo series is
know for while having a piece of music that increases the intensity of any
scenario its played in. Halo 2's main theme is intended to make the player feel
energetic for the adventure that your about to play and this is emphasized by
the fact that this is the first song that you hear in the game. Halo 2's main
theme has a higher volume to show that the overall intensity of the situation
that the player goes through. Halo 2's main theme
is played multiple times through out the series in high action scenes an
example being at the end of the final level in Halo 3 when the area is being
destroyed Halo 2' main theme plays to add to intensity of the
situation. The music was written by Marin O'Donnell and his partner Micheal
Salvatori but they made it for 'Halo 2' so the developers 'Bungie' and the
company 'Microsoft' owns this song since it was custom made for them
and this game and can sue people if they use this song. This game uses a
completely original soundtrack that was made from scratch by Marin O'Donnell and
his partner Micheal Salvatori.
Halo 3 final level theme.
Task 2
Gustavo Santaolalla - Main Theme (The Last Of Us
Soundtrack)
Due to 'The Last Of Us' being on a dual layer Blu-ray disc it
doesn't need to compress the files, so it is in a lossless file, so
the song can be on a wav, aiff, au, smp, or voc file because these are files
uncompressed, since it is on an uncompressed file it has a higher bit depth and
a higher resolution. The main theme was recorded by using Multi Instrument
Digital Interface because the song records multiple instruments in a
song. This game does not have any Foley in any of it
soundtrack because it mainly uses instruments and no sound effects. This game,
'The Last of Us', uses a Surround Sound system for the game and its
music, because it is powerful enough to run a Surround Sound System.
Halo 2 Soundtrack - Halo Theme (Mjolnir Mix)
Due to 'Halo 2' being on the original Xbox, it needs to compress the files.
so it is in a lossy file, so the song can be on a mp3, ra or vox file because
these files are compressed, since it is on an compressed file it has a lower
bit depth and a lower resolution. The main theme was recorded by using
Multi Instrument Digital Interface because the song records multiple
instruments in a song. This game does not have any Foley
in any of it soundtrack because it mainly uses instruments and no sound
effects. This game, 'Halo 2', uses a Stereo system for the game and its
music, we can tell this because it the Xbox is powerful enough to run a Stereo
System but not powerful enough to run a Surround Sound System.
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