25/04/2019

This week, I made the basic level design of the remaining two levels, although I might add some more obstacles to increase the challenge of the stages and might change the backgrounds to make the levels look more different from each other.

Aside from that, I also fixed a glitch with the death zone so that it kills you when you fall below the platforms across the entire stage rather than just the beginning of the stage.

I also made a basic title screen for my game that was made with UI elements. The title screen has two buttons, one that will bring you to the first level and another one that will quit the game, I am planning on making a button that takes you to a level select. 

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