Pre-production techniques for the creative media industries


Pre-production techniques for the creative media industries 
 
Self financing
 
Self financing is when the a person is making money to finance themselves instead of having someone else fund your game. The reason people would do this is if people have enough money to fund their game and don not require additional funds from another company and do not want to pay another company to fund their game and be forced to share their profits.
 
Indie funding (Indie fund, Gameslab development fund)

Indie funding in where an indie company will pay money to help fund your game (if they are interested in your game) and they will receive a share of the profits made by the game's sales. Some examples of websites that use Indie funding are: Indie fund and Gameslab development fund.
 
Crowd funding (Kickstarter, IndieGoGo etc.)

Crowd funding is when a company (often indie) ask people to donate money to them so they can make the game. An incentive to donate money is that you can get given rewards if you donate enough money, when investors donate money they actually get some interest (money) back from the profits of the game. Some examples of Crowd funding websites are: Kickstarter and IndieGoGo.
 
Grants (Unreal Dev. Grants)

Gaming Grants are programmes and services award to eligible organizations by the Government gaming grants. Unreal Development Grants are development funds for developers who use the Unreal Engine 4, the amount of the money that can be received from $5,000 to $50,000.
 
Publisher (Activision, EA, Bethesda etc.)
 
Video game publishers are companies that distribute games that either they have produced or was developed by another company. Similar to publishing books and DVDs game publishers jobs are to make games look as good as possible so that it sells well. Bigger video game publishers publish games that they themselves have made but smaller publisher are often times hired to publish games that other companies have made for money. Here is a list of video game publishers.


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